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Caleb Williams
Caleb Williams

NHL 2K8 Fix

NHL 2K8 is an ice hockey video game made by 2K Sports, and published on the PlayStation 2, PlayStation 3, and Xbox 360 consoles. It features former Ottawa Senators centre Jason Spezza on its cover. Bob Cole and Harry Neale return from NHL 2K6 and NHL 2K7 to provide commentary.


New features in the game include an all-new faceoff system, an all-new ProStick system involving the right skill stick to deke, take faceoffs and puck handle, and an all-new system called Superstar Combo moves, which mimics real-life dekes and fakes by actual NHL players to use in the game with the push of a button. Also, the game included an all-new goaltending system, with all-new graphics and movement.

NHL 2K8 is an instalment of 2K Sports' yearly hockey series. The player can control any of the 30 NHL teams and bring them to Stanley Cup glory on either Franchise or Season mode, or just play them in simple exhibition matches.

The franchise mode was extended, allowing more control of the team during the off-season (such as improvements in the draft and in negotiations), as well as tweaks to player progression and other changes to improve the realism of post-lockout NHL management - waivers, salary cap management, free agents and more. On the ice, while the game remains mostly unchanged, the new Superstar Moves bring a spark of world class hockey to the game, particularly on breakaways and penalty shots.

The biggest change from last year is the introduction of Pro Stick control. This mode is very similar to what EA introduced with their game last year, but 2K has taken the time to refine it and add a few tweaks that make learning how to play a whole new experience. Basically you have complete control over your stick with the right analog. Moving the puck back and forth and side to side is as simply as flicking the stick in the desired direction. To shoot you will utilize the bumpers and triggers for variations of shots. The mechanic works fine, but veterans of the series will have to learn how to play all over again if they want to take advantage of this new scheme.

Learning this system in and out sounds simple enough, but once you figure out the complexities you really begin to appreciate just how deep it truly is. You will constantly find yourself reaching for the face buttons trying to slam an opponent into the boards, but the first time you fake out a goalie and blast a slapshot around him it is easily the most satisfying experience in any hockey game to date.

This incredible sense of control is also carried over into the ridiculously deep franchise mode. Outside of the standard schedule manager, line edits, and roster management 2K8 takes you deeper into the front office by giving you complete control over even the most miniscule of tasks. The owner of your team will fire off nasty emails when your team is not performing well, players will gripe about playing time on a daily basis, and you can even sit down with agents and negotiate player contracts. The interface is much more than a simple set of sliders and numbers and it really adds a layer of complexity to the franchise mode. Of course if all of this mundane stuff bores the pants off of you, you can simply let the computer handle anything and everything you could care less about.

It is also fair to assume that this day and age every sports game comes with a pretty solid create-a-player feature. With NHL 2K8 this mode feels more tacked on than anything else. There is no option to adjust your face with sliders or even the ability to add facial features individually. Instead they give you heads with different numbers and hope that one sort of, kind of looks like you. While some do not care about this feature it really does add something when you can add your likeness to the game. Where is my Eye Toy and Vision camera support? I paid good money for these worthless peripherals so I could take pictures of my cat and paste them into sports helmets!

The online portion of the game runs extremely smooth with the exception of the connection errors I mentioned on the PS3 version earlier, and the tournaments and leagues are just as fun as they have ever been. It has never been a question of enjoyment, but more of a question of finding enough dedicated players to form leagues and continue to take advantage of this fantastic feature.

Score within the first minute of the game (1st period). Must be on All-Star or better level. I set my games to 1 minute periods. Took only a couple of games to get the achievement. Easiest if you use an All-Star team against Denmark or Belarus. This is not 1 minute real-time, it is 1 minute of the game clock. If you want to give yourself 1 minute real-time, set the periods to 20 minutes and the clock to real-time. This way will force you to wait a long time for the game to end (the achievement unlocks after the game), but it will give you more time to score in the beginning.

Fairly easy. This can be done through simming through Franchise (not season) Mode. Make sure your difficulty is set to PRO or better. Save often especially once you reach the playoffs. If you get eliminated, just reload your last save.

NOTE: For some reason, there is a glitch with this game, where if you play a game for real and sim a game in the same season, achievements WILL NOT unlock. To save yourself a lot of grief, either only sim games OR only play games, not a combination of the two. This only applies to the regular season and post-season individually, so you can sim the entire regular season and play the entire post-season, but do not mix simming and playing in either section.

New York, NY - July 10, 2007 - 2K Sports, the sports publishing label of Take-Two Interactive Software, Inc. (Nasdaq: TTWO), announced today that Jason Spezza, first-line center for the Ottawa Senators, has been named cover athlete and official spokesman for NHL 2K8, 2K Sports' top-rated NHL video game for five years in row*.

"It's a great honor to be the NHL 2K8 cover athlete," said Jason Spezza. "The NHL 2K series has always selected some of the best players in the NHL and I'm really excited to follow in their footsteps of representing the finest hockey video game title this year."

The Canadian-born Spezza was only the third player to represent Canada at the World Junior Hockey Championships as a 16-year old. The first round choice of the Ottawa Senators and second overall pick in the 2001 NHL Draft, his great skills were apparent very early in his career. Reinvigorating the sport with his raw talent and enthusiasm, his magnificent performance in the 2007 Eastern Conference finals against the Buffalo Sabres made him one of the most exciting players in the next generation of NHL stars.

"We are thrilled to have Jason Spezza as our cover athlete for NHL 2K8. Spezza is a player that truly embodies the spirit of hockey which is something that we pride ourselves in with the NHL 2K series," said Graeme Bayless, President of Kush Games. "We are very pleased to be working with a cover athlete that is such an avid gamer and who is committed to contributing valuable insight to the authenticity and development of the NHL 2K series."

The top-rated* NHL franchise returns with NHL 2K8, showcasing new in-depth gameplay mechanics, all-new goaltending animations and stunning next-gen visuals that truly take advantage of the power of next generation consoles. More exciting features will be revealed soon that deliver an entirely new NHL experience from the critically acclaimed makers of the NHL 2K series.

Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PlayStation game console, PlayStation2 and PLAYSTATION3 computer entertainment systems, PSP (PlayStationPortable) system, Xbox and Xbox 360 video game and entertainment systems from Microsoft, Wii, Nintendo GameCube, Nintendo DS and Game Boy Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K and 2K Sports, and Global Star Software; and distributes software, hardware and accessories in North America through its Jack of All Games subsidiary. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at

NHL and the NHL Shield are registered trademarks of the National Hockey League. All NHL logos and marks and team logos and marks depicted herein are the property of the NHL and the respective teams and may not be reproduced without the prior written consent of NHL Enterprises, L.P. 2006. All rights reserved. NHLPA. NHL 2K7 is an Officially Licensed Product of the NHLPA. NHLPA, National Hockey League Players' Association and the NHLPA logo are trademarks of the NHLPA and are used under license by Take-Two Interactive Software, Inc.

Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995: This press release contains forward-looking statements made in reliance upon the safe harbor provisions of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws. Such forward-looking statements are based on the beliefs of our management as well as assumptions made by and information currently available to them. The Company has no obligation to update such forward-looking statements. Actual results may vary significantly from these forward-looking statements based on a variety of factors. These risks and uncertainties include the matters relating to the Special Committee's investigation of the Company's stock option grants and the restatement of our consolidated financial statements. The investigation and conclusions of the Special Committee may result in claims and proceedings relating to such matters, including previously disclosed shareholder and derivative litigation and actions by the Securities and Exchange Commission and/or other governmental agencies and negative tax or other implications for the Company resulting from any accounting adjustments or other factors. Other important factors are described in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2006, and in the Company's Form 10-Q for the second quarter ended April 30, 2007 in the section entitled "Risk Factors." 041b061a72